Pirate Pizza
This game was created in 38 hours for the Polygon Pilgrimage Level Up! Game Jam 2019.
The theme is "unconventional delivery", so of course... pirates deliver pizza via cannon.
Your customers stand outside and speak the ingredients they want on their pizza. Fill their order by clicking on the ingredients at the bottom of the screen or pressing the appropriate number on the keyboard (1 - 4). Left-click to fire cannon. Ingredients reset after each shot and must be re-applied.
Pirate and city 3d low-poly assets by Synty Studios:
https://assetstore.unity.com/packages/3d/environments/historic/polygon-pirates-pack-92579
https://assetstore.unity.com/packages/3d/environments/urban/polygon-city-pack-95214
Matt Parkin - 3D art, level design
Gordon Arbor - 2D art, level design
Richard Osborn - Programming, level design
Hector Rodriguez - Music and sound
Status | Released |
Platforms | HTML5, Windows |
Author | Monsoonexe |
Genre | Action |
Made with | Unity |
Tags | Cooking, customer, customers, customer-satisfaction, Game Jam, pirate-pizza, Pirates, pirate-ship, pizza, shooting-gallery |
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