This game was created in 38 hours for the Polygon Pilgrimage Level Up! Game Jam 2019.

The theme is "unconventional delivery", so of course... pirates deliver pizza via cannon.  

Your customers stand outside and speak the ingredients they want on their pizza.  Fill their order by clicking on the ingredients at the bottom of the screen or pressing the appropriate number on the keyboard (1 - 4).  Left-click to fire cannon.  Ingredients reset after each shot and must be re-applied.

Pirate and city 3d low-poly assets by Synty Studios:

https://assetstore.unity.com/packages/3d/environments/historic/polygon-pirates-pack-92579

https://assetstore.unity.com/packages/3d/environments/urban/polygon-city-pack-95214

Matt Parkin - 3D art, level design

Gordon Arbor - 2D art, level design

Richard Osborn - Programming, level design

Hector Rodriguez - Music and sound

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Click download now to get access to the following files:

PiratePizza_PC.zip 29 MB

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